Naga at Golden Gate Park — photo by Zach Bruce
Naga in Golden Gate Park · by CJay Roughgarden, Stephanie Shipman, Jacquelyn Wrenne Scott Photo by Zach Bruce

Portfolio

Selected work from 25+ years of public art, festival production, and studio practice. Click any image for the full project gallery.

Watch the reel

AI History Reel.

Same eye, three toolchain generations — Pikazo (2017), Disco Diffusion (2022), and the integrated pipeline I build on today. Trained on clay since the 1990s.

Festival & Burning Man Production

Concept development, 3D modeling, rendering, and fabrication documentation for art cars, immersive installations, and festival scenic.

Daisy Lane Portal — EDC Las Vegas 2026 install (photo: Phil Spitler)

Daisy Lane Portal

Engineered Artworks · EDC Las Vegas 2026

Parametric modeling in Rhino via Python; scenic 3D for conceptual development and production.

Install photography (first 6 frames) + lighting design by Phil Spitler

Otter Art Car

Otter Art Car

Engineered Artworks · Haley Who · Burning Man 2025

Lead 3D Modeler. Art Direction + concept illustrations by Haley Who.

Man Base — Zach Coffin

Man Base — Zach Coffin

Zach Coffin · Burning Man 2025

Concept renderings for proposal.

Naga & the Captainess

Naga & the Captainess

CJay Roughgarden · Stephanie Shipman · Jacquelyn Wrenne Scott · Burning Man 2024

3D Visual Development Lead (Maya, Substance Painter, UE5) and installation. 2D concepts by Imogen Speer.

Capitol Theater

Capitol Theater

Five Ton Crane · Sean Orlando · Smithsonian Renwick 2018

‘No Spectators: The Art of Burning Man’ (curator: Nora Atkinson) · Renwick Gallery · Cincinnati Art Museum · Oakland Museum of California, 2018–2020. Theater Seat Endcap design + fabrication.

Storied Haven

Storied Haven

Five Ton Crane · Bree Hylkema · Burning Man 2015

Fabrication; crew lead on floors. Now on display at Paradise Ridge Winery.

Raygun Gothic Rocketship

Raygun Gothic Rocketship

Five Ton Crane · Sean Orlando, David Shulman, Nathanial Taylor · Burning Man 2009

Contributed rayguns, bronze mission pennant, and installations across the project timeline. Now permanently next to the Wings Over the Rockies Air & Space Museum in Lowry, Colorado.

Steampunk Treehouse

Steampunk Treehouse

Five Ton Crane · Sean Orlando · Burning Man 2007

Fabrication and installation. Now permanently at Dogfish Head Brewery in Milton, Delaware.

Pipelines & Worldbuilding

Photogrammetry, 3D scanning, and Gaussian splatting. Parametric 3D modeling, photoreal Unreal Engine worldbuilding, and AI-integrated production pipelines. The studio infrastructure underneath the visible work.

Ferris Wheel — parametric hero, UE5 render in scene context with Spectra Tower

Ferris Wheel

Parametric GUI · Rhino + Python · UE5 · Coachella 2026

Modeled to reference via natural-language prompting; array of flying saucers inserted and modified using natural-language direction. No AI on the finish render pass.

Sahara Stage — parametric hero, UE5 render in scene context

Sahara Stage

Parametric GUI · Rhino + Python · UE5 · Coachella 2026

Modeled to reference via natural-language prompting, including LLM-orchestrated generation of scene textures via ComfyUI, plus natural-language-directed build and assignment of UE5 textures and emissive panning materials. No AI on the finish render pass.

DDP Control Panel overview — library, queue, right-rail launchers

DDP Control Panel

Persistent collaboration surface · 2026

Electron + React + TypeScript.

Spectra Tower — parametric hero, UE5 render in scene context

Spectra Tower

Parametric GUI · Rhino + Python · UE5 · Coachella 2026

Modeled to reference via natural language prompting. No AI on the finish render pass.

Mars Attacks Coachella — saucer hovering over festival ground at dusk

Mars Attacks Coachella

UE5 worldbuilding · Coachella main stage 2026

Generative finish pass with Gemini 3 Pro.

Geppetto, Pinocchio, and Spazzatura on the boat — Guillermo del Toro: Crafting Pinocchio exhibit

Crafting Pinocchio · volumetric

Gaussian splat capture · Portland Art Museum 2023

Photogrammetry meets machine learning. Interactive 3D · click to orbit.

Storied Haven · my UE5 worldbuilding pass over Five Ton Crane's Burning Man 2015 piece, built from photogrammetry

Storied Haven · Worldbuilding

Worldbuilding pass on Five Ton Crane’s Burning Man 2015 piece

Photogrammetry + Twinmotion + UE5 · lead artist Bree Hylkema.

Museum of the High Seas · Island of Dubious Acquisitions

Museum of the High Seas

Island of Dubious Acquisitions · Vertex School UE5 capstone · 2023

Modular photogrammetry scan, reconstruction, and render in UE5.

Museum of the High Seas · Hall of Borrowed Artifacts

Museum of the High Seas

Hall of Borrowed Artifacts · Vertex School UE5 capstone · 2023

Monolithic photogrammetry scan of the interior, with separately scanned artifacts.

Egyptian sarcophagus lid photogrammetry, UE5 render

The Doctor

Egyptian Sarcophagus Lid · Photogrammetry · Phoebe Hearst Museum, UC Berkeley · scans 2018

UE5 renders 2023.

Public Art Commissions

Public-art installations and permanent commissions for civic spaces, museums, festivals, and parks.

Naga at Golden Gate Park (photo: Zach Bruce)

Naga at Golden Gate Park

Extended Installation · Golden Gate Park 2026 · 3D Visual Development Lead (Initial Concept Dev and Rendering)

Artist leads CJay Roughgarden, Stephanie Shipman, Jacquelyn Wrenne Scott · Photos by Zach Bruce.

Mitchell Gate, Culinary Institute of America Hyde Park

Mitchell Gate · Culinary Institute of America

Public Art · Contract via BRAVE Design for Gordon Huether Studio

Photogrammetry for rendering and CNC fabrication. 3D modeling. Production documentation.

Swallows in Flight, SLC International Airport

Swallows in Flight · SLC International Airport

Public Art · Contract via BRAVE Design for Gordon Huether Studio

Parametric Python in Maya.

Gods in Color

Gods in Color

Legion of Honor Museum · Gods in Color exhibit

Photogrammetry and projection mapping.

Berkeley Squared

Berkeley Squared

Five Ton Crane · Multi-artist wall art · UC Berkeley’s Moffitt Library

Sibling installation to Oakland Squared.

Oakland Squared

Oakland Squared

Five Ton Crane · Leslie Grunditz · Sean Orlando · SFMOMA Windows Gallery → Latham Square Building, Oakland

Multi-artist wall art · Oakland imagery broken into tiles. Now permanently displayed in the Latham Square lobby.

Studio Practice

Production design, R&D, and 25+ years of studio practice. 3D printing, digital fabrication, polymer and metal clay, silver, jewelry, and books. The foundation underneath the digital tools. Published author and international workshop instructor.

Model No.

Model No.

Model No. furniture · 2019–22

Director of 3D Printing · sustainable on-demand manufacturing.

Digital Fabrication

Digital Fabrication

Studio fabrication

CNC · Laser · 3D Print.

3D Print to Metal Clay

3D Print to Metal Clay

Photogrammetry to bronze

3D-print to metal clay.

Polymer Clay Beads by Grant Diffendaffer (Lark Crafts)

Polymer Clay Beads

Published book · Lark Crafts

Book cover + 9 studio selects.

Steadcraft Earrings

Steadcraft Earrings

Steadcraft · metal-clay jewelry

3D-print to metal-clay production run.

Steadcraft CNC Embroidery cuffs

CNC Embroidery

Steadcraft · embroidered cuffs + panels

Production embroidery from a CNC workflow.

Sculpture and Vessels: Polymer Clay

Sculpture and Vessels: Polymer Clay

Studio practice

Mica particle technique of physical manipulation of material normals to create the illusion of depth.

Rayguns

Rayguns

Fuller Craft Museum Show

Polymer clay, wood and metal armature · lathe-turned, molded, and assembled. Developed in tandem with the 5TC Raygun Gothic Rocketship.

Ski cinema

Beat-cut from GoPro footage at Alta, Snowbird, and Mt Hood Meadows. Marker-driven edit pipeline; cuts snap to music beats.

Mt Hood Meadows April 2, 2026 ski cinema

Mt Hood Meadows · April 2, 2026

Ski cinema · April 2, 2026

Spring day · 4 beat-cut clips.

Mt Hood Meadows March 2026 ski cinema

Mt Hood Meadows · March 2026

Ski cinema · March 1 & 5, 2026

Silver Bowl + with-friends day · 6 beat-cut clips.

Alta + Snowbird 2025 ski cinema

Alta + Snowbird · 2025

Ski cinema · February–March 2025

Beat-cut to music · 11 clips from Alta + Snowbird.

Latest reveal

An AI-enabled worldbuilding platform.

The current centerpiece of the studio practice isn’t a single project. It’s the integrated platform underneath all of them. ComfyUI generative models, TRELLIS 3D reconstruction, FLUX Klein multi-view texturing, Substance Painter materials, Rhino parametrics, and Unreal Engine 5 cinematic rendering, orchestrated through thirty-plus Model Context Protocol servers and a custom Control Panel that schedules jobs while I sleep.

Other projects in production are under client NDA. Case studies will land here as they’re cleared. Talk through your project →

See your project here?

If your ambitious public art or festival installation needs production design, modeling, or 3D capture, let’s talk.